OUR TEAM

Our team is at the top of their game, bringing decades of experience in development, animation, prototyping, and even an Academy Award to client projects.

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WHO’S IN CHARGE

  • Keith Lackey Headshot

    Keith Lakey

    Co-Founder & CEO

    Keith has two decades of VFX leadership experience at studios like Weta, Digital Domain, and Animal Logic. He also took home an Academy Award (Technical Achievement Award) in 2024 for his work on Atlas. He guides overall technical and creative direction.

  • Headshot of Phil Bias

    Phil Bias

    Co-Founder & CTO

    Phil blends animation and game development expertise with strategic vision. He leads the team in new technology development and integration, connecting creative ambition and engineering discipline on complex builds.

  • Headshot of Marissa Whitehill

    Marissa Whitehill

    COO

    Marissa is a master of organization, structure, and operational clarity. She ensures smooth pipelines and predictable delivery.

  • Headshot of Wes Copeland

    Wes Copeland

    Head of Development

    Wes is the lead architect of complex, stable, interactive systems for attractions and immersive installations.

  • Headshot of Keyla Matias

    Keyla Matias

    Head of Production

    Keyla builds workflows and communication frameworks that keep ambitious projects moving efficiently and flawlessly.

  • Kyle Morrand Headshot

    Kyle Morrand

    Director of Strategy

    Kyle shapes long-term strategy direction at Steamroller. With more than a decade of experience in XR, interactive systems, and human-centered design, he helps bridge client vision with practical, scalable solutions.

  • Bobby Torres Headshot

    Bobby Torres

    Director of Growth

    Bobby leads growth, partnerships, and market strategy at Steamroller. With deep experience in product development, technology marketing, and organizational leadership, he helps clients understand what’s possible and guides them toward high-impact solutions.

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